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You can set time to move swiftly so that you’re tackling a new task each day of the month, or set the game to real-time and make each month just one day ensuring that you’ll always be harvesting and seeding new crop types with the passing seasons. You toggle on or off the need to periodically till, de-stone, lime, and fertilize fields to keep yields high. You can pick market conditions that’ll reward you for any commodity, fluctuate prices outside of a few staples, or be suppressed with only rare spikes.
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Just start conservative or you might find yourself dependant on mundane contract work to repay loans. Buying land and building your own farm uses a simple interface and is a lot of fun. This is a game that requires you to either have a ton of time to learn, or you need to immediately make use of guides and YouTube tutorials to learn the fundamentals in a more palatable manner. The problem? Most options are barely explained, require granular tweaking, and are best learned iteratively through experimentation.
#FARMING SIMULATOR XBOX SERIES#
Part of the challenge and joy of the Farming Simulator series is tailoring the experience to your liking. Like many sandbox games, Farming Simulator 22 requires you “make your own fun” as you interact with the underlying systems. You’ll be taught the basics – think tilling the soil, seeding, harvesting, selling grain, and assigning AI helpers – but you’ll swiftly find yourself off the leash, on a sprawling map, with multiple systems to engage with, and dozens of game parameters you can tweak.
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After picking a difficulty, creating a lightly customizable avatar, and picking a map, you’re thrust into the game with only a basic “guided” tutorial and a concise help page that covers the basics but rarely goes into detail. For everyone else, the experience can feel overwhelming and unintuitive.
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Now, for those already familiar with the IP, it’s easy to jump in and get back up to speed as the fundamentals don’t change much between releases. The very first question you should ask yourself is – does this image excite me? Depending on your difficulty, you’ll be working your way up from a small starter farm, buying and starting your own, or buying and starting your own while deep in debt. Each offers a distinct atmosphere and vibe but the core setup remains the same: there are anywhere from 25-80 plots of fertile land to buy and farm town centers with agricultural stores and equipment dealers, and different businesses that’ll store, transport, and buy produce. You’ll do this across one of three maps: a representation of the American midwest (Elmcreek), a southern French valley (Haut-Beyleron), or in the Swiss Alps (Erlengrat). It’s you, your farm, your ability to plan, and the prospect of expanding into a multifaceted farming empire. The series’ ongoing attempt to bring an under-appreciated profession into the mainstream remains admirable – especially in light of the overly romanticized indie interpretation of farming – but the traditional sandbox structure, little in the way of guidance, and a few rough edges might keep the IP from reaching an even larger audience.Īfter an unexpectedly flashy opening cutscene – highlighting the passion required for farming and the importance of generational knowledge – you’re thrust into a farming sandbox with no narrative context, no structured story, and no defined goal.
#FARMING SIMULATOR XBOX SOFTWARE#
Farming Simulator 22 – developed and published by GIANTS Software – is a game I find swings between methodical, almost cathartic, joy and immersion-breaking jank whenever you step out of a vehicle.